libalmath  2.5.7.1
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AL::Math::Rotation3D Member List

This is the complete list of members for AL::Math::Rotation3D, including all inherited members.

isNear(const Rotation3D &pRot2, const float &pEpsilon=0.0001f) const AL::Math::Rotation3D
norm() const AL::Math::Rotation3D
operator!=(const Rotation3D &pRot2) const AL::Math::Rotation3D
operator*(const float pVal) const AL::Math::Rotation3Dinline
operator*=(const float pVal)AL::Math::Rotation3D
operator+(const Rotation3D &pRot2) const AL::Math::Rotation3Dinline
operator+=(const Rotation3D &pRot2)AL::Math::Rotation3D
operator-(const Rotation3D &pRot2) const AL::Math::Rotation3Dinline
operator-=(const Rotation3D &pRot2)AL::Math::Rotation3D
operator/(const float pVal) const AL::Math::Rotation3D
operator/=(const float pVal)AL::Math::Rotation3D
operator==(const Rotation3D &pRot2) const AL::Math::Rotation3D
Rotation3D()AL::Math::Rotation3D
Rotation3D(float pInit)AL::Math::Rotation3Dexplicit
Rotation3D(float pWx, float pWy, float pWz)AL::Math::Rotation3D
Rotation3D(const std::vector< float > &pFloats)AL::Math::Rotation3D
toVector(std::vector< float > &pReturnVector) const AL::Math::Rotation3D
toVector(void) const AL::Math::Rotation3D
wxAL::Math::Rotation3D
wyAL::Math::Rotation3D
wzAL::Math::Rotation3D