libalmath  2.5.7.1
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AL::Math::Velocity3D Member List

This is the complete list of members for AL::Math::Velocity3D, including all inherited members.

isNear(const Velocity3D &pVel2, const float &pEpsilon=0.0001f) const AL::Math::Velocity3D
norm() const AL::Math::Velocity3D
normalize() const AL::Math::Velocity3D
operator!=(const Velocity3D &pVel2) const AL::Math::Velocity3D
operator*(const float pVal) const AL::Math::Velocity3Dinline
operator*=(const float pVal)AL::Math::Velocity3D
operator+(const Velocity3D &pVel2) const AL::Math::Velocity3Dinline
operator+(void) const AL::Math::Velocity3Dinline
operator+=(const Velocity3D &pVel2)AL::Math::Velocity3D
operator-(const Velocity3D &pVel2) const AL::Math::Velocity3Dinline
operator-() const AL::Math::Velocity3Dinline
operator-=(const Velocity3D &pVel2)AL::Math::Velocity3D
operator/(const float pVal) const AL::Math::Velocity3D
operator/=(const float pVal)AL::Math::Velocity3D
operator==(const Velocity3D &pVel2) const AL::Math::Velocity3D
toVector(std::vector< float > &pReturnValue) const AL::Math::Velocity3D
toVector(void) const AL::Math::Velocity3D
Velocity3D()AL::Math::Velocity3D
Velocity3D(float pInit)AL::Math::Velocity3Dexplicit
Velocity3D(float pXd, float pYd, float pZd)AL::Math::Velocity3D
Velocity3D(const std::vector< float > &pFloats)AL::Math::Velocity3D
writeToVector(std::vector< float >::iterator &pIt) const AL::Math::Velocity3D
xdAL::Math::Velocity3D
ydAL::Math::Velocity3D
zdAL::Math::Velocity3D